Friday, 19 February 2010

Ship Designs

Using the reference I had gathered of various aircraft I started to draw up simple silhouettes in photoshop to get an idea of the crafts basic shape. At this early stage I didn't want to get bogged down with detail and just started to scribble some shapes. I was careful to reference the material I had gathered as I wanted the ship to look like it had been built by humans whilst still maintaining a futuristic look. Here are a few early designs I came up with using Photshop.

I was very pleased with the initial concepts that I had produced. This now gave me some good foundations to work from. I knew the shape I wanted but the details needed working on. The upper half of the ship itself would be clad in some sort of metal plating. The lower half would be strewn with mechanical bits and pieces as well as various fins and wings. These would be coloured and textured in such a way that would suggest that it had been used for a very long time. I also wanted to include burn marks where the engines had blasted the exterior. I was slightly concerned, at least at the beginning, how I was going to build the details on the underside of the craft. The concept was detailed, but the shape itself should be easy to build in maya.

I suppose the only thing I was worried about was finding textures for the ship that would bring out details on the upper surface of the ship. Modeling the ship looked daunting ,however, I was confident that I would produce something that looked like the concepts I had designed.

I was pleased with the final concept which i drew up for the airship, however looking at it more closely i began to realize that the ship looked a bit too alien. I loved the metal decal and the overall shape of the craft, however, when modeling the ship in maya I would have to include some features of modern aircraft which would suggest this ship was made by humans and not some extra terrestrial species. The models we were building had to have a similar style, otherwise it would seem like the objects had been built in different time frames and would be jarring to the eye.

When designing the ship I took into consideration all the aspects of our environment and how it would relate to the mine. By giving the ship this pyramid appearance it maintained a consistency with the designs of the mine and the armoured land based vehicle. The ship design also resembled the shape of the IPMC logo which Chris designed. 


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